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Bosses are not killed but take significant damage. Casting Storm Armor sends a power thunderbolt from the skies that instantly kills a random enemy within 30 yards.Zombie Dogs now gain every rune when summoned. Your Gargantuan spreads Locusts Swarm to any enemy within 16 yards and summons Zombie Dogs periodically.Horrify becomes an aura that causes enemies to receive 100% more damage and deal 15% less damage in addition to its other effects.Five seconds after casting Haunt, all Haunted enemies within 50 yards are pulled to the Witch Doctor.Up to three spirits can be sent at a time. Hitting enemies with Death Nova five consecutive times adds a spirit that afflicts an enemy every fifth cast of Death Nova.Enemies within 50 yards are constantly assaulted by the Army of the Dead – Unconventional Warfare while this item is equipped.Each corpse it stores allows you to cast any corpse spending ability with the max number of corpses consumed per cast. Your Golem now picks up corpses within 20 yards.This can only affect one enemy at a time. The target of your Seven-Sided Strike is barraged with spiritual punches for 15 seconds.All Way of the Hundred Fists combo punches use the second stage combo punch.Up to seven bells can be active at one time. Casting Wave of Light now summons a bell at the target location that deals damage when the caster attacks the bell.
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Firing Cluster Arrow concentrates its explosive force into a piercing ray of light.The percentage per rocket is reduced if the enemy is an Elite or Boss. Casting Vengeance unleashes a barrage of rockets that deal damage equal to a percentage of an enemy’s current hit points.Strafe now casts the last non-channelled Hatred spending ability casted.After casting Falling Sword, you descend from the sky with two Archangels that wield immense holy skills and benefit from your holy damage skill modifiers.Every two seconds, call down Fist of the Heavens on a random nearby enemy.All runes but Dominion now throw the hammer in a direct path in front of the Crusader. Blessed Hammer now crackles with energy damaging enemies within 15 yards of its path.Activating Wrath of the Berserker consumes 50 stacks of Tempest Rhythm and startles enemies within 16 yards, causing them to take 0.5% increased damage per stack for 10 seconds. Hitting enemies generates stacks of Tempest Rhythm.Every seventh cast of Hammer of the Ancients unleashes a powerful shockwave. Hammer of the Ancients hits in all directions around the Barbarian.Whirlwind pulls in and holds all enemies within 25 yards.Here are the class-specific powers Barbarian
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This is Blizzard’s way of giving super Heaven powers to the Nephilim and having them playable in an action RPG setting. The biggest addition to this season is Angelic Crucibles, a new consumable item that can sanctify any equippable Legendary item, infusing it with one of three new class-specific powers at random. The specific celestial force imbued within by the divine is unknown-an answer waiting to be sought on the battlefield. Cunning Nephalem seeking an advantage in combat will undergo an angelic trial, crystallizing a symbol of their morality into pure, otherworldly perfection. Looking to turn the tide of an unremitting war between light and darkness, the Angels of the High Heavens have embedded a token of their righteousness in Sanctuary. What else is there to expect from Diablo 3’s latest? Here’s a guide on what’s new and the best classes to use (pending). Season 27 is the next season, starting on 26 August at 4pm GMT+8. Season 26 is coming to a close, with one of its major additions Echoing Nightmare turning into a permanent feature for the game (both off-season and seasonal play). With a few weeks away until August ends, it’s time for action RPG fans to cherish a brand new season for the long-standing Blizzard title Diablo 3.
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